The Station 42 project has all but spiraled out of control which was to
be expected. Instead of doing one big spaceport project we are doing
one big spaceport project and a number of other locations around the
spaceport creating a mini setting. I guess this is to be expected and
it's kind of a cool thing. After all the big project is coming along
nicely but it's still a 5x12' table so it's not the most practical thing
to have regular games on. Still because of the modular nature of the
designs we are working with it is providing us with a lot of use. One
of the things we have been needing to work on though are detail bits.
We have managed to put together a lot of buildings but we don't have a
lot of smaller detail bits or furniture for those buildings. We have
some that we have purchased and scratch built but we need more. The
goal is to make these bits as modular as possible too.
We have a number of these smaller adobe structures we built out of cork
tile we are working on. We plan to use them for a lot of different
locations. They are very plain however and we were looking to spice
them up with some tech bits. Here is an example of some tech bits made
from junk. We built little platforms that we can slide right up against
the building so it will look integrated and be highly modular. Also we
can put these pieces out as stand alone terrain bits. On larger
buildings they can even be set on top.
Here are four that I made that have identical construction. I often
use the design principle of unity and variety when thinking about
miniatures and terrain.
Here is a shot of a number of our adobe buildings with some work in
progress modular tech bits as well as some of the other storage/chemical
tanks and other smaller terrain bits we have been working on.
Stage one of the painting. I hope to make a large number of these for
use with my terrain sets. I want to make some larger and some smaller
sets to add to the versatility of my terrain. Little projects like
these can add a lot of detail without adding a lot of storage problems.
It's easier to make one building with several modular bits than make 10
buildings that only look one way when you set them on the table.
Here are some simple wooden tables we made. All of our buildings open
up for play so we need a lot of furniture. There are several lines of
pre-made furniture out there but we are going to need a large volume of
furniture so we are going to have to resort to scratch building to fill
in the gaps. These are for a sci-fi setting even though they are wood.
They could represent either nicer actual wood furniture or fake wood
furnishings. That brings up another thing. Don't discount any fantasy
or historic furniture you might have in your collection for Sci-Fi
settings. You can find uses for it because furniture designs have a
long life span.
Another detail I'm working on is signage and billboard advertisements.
I was looking for a way to make them highly modular and easy. I got
the idea to pick up some cheap acrylic photo frames and some plastic
trading card sleeves. I plan to make adds using photoshop and them
sliding them into the frames. I'm going to use different methods to
attach them to my buildings and also make some stand along billboards.
Being able to change out the art will make them highly modular.
Here is a detail shot of the two types of card protectors. The one of
the left came in a pack of 35 for less than $3.00 and the acrylic one
was $1.29. They are designed to hold collector cards like sports