Industrial City Boards #1
by Tim Skipper
This industrial city board by Tim Skipper would provide an excellent
gaming environment - open enough for manoeuvring but with plenty of
cover and objectives for game play.
An ingenious collection of found items has been used to construct it,
and it is in modular sections. Best of all, if you can get to Tim's
store then you might even be able to game on it! The the building part
began by drawing out a rough sketch of the set-up to ensure there was
both cover and open areas for lines of fire. The terrain was being made
for a 6'x6' table. Wanting 6" wide roads I decided to build the corner
pieces 1' 1/2" x 1' 1/2", the edge pieces are 2' x 1' 1/2", and the
center is 2' x 2' area. This allows me some movement of the terrain if
needed fitting the pieces together almost like a puzzle. The bases are
made of 1/4" hardwood for stability.
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The
first piece was the landing pad which I constructed based on the
landing pad featured on the TerraGenesis site. The extra pad area was
made using PVC pipe and half of an electrical wire coil dispenser. The
fence area is made with wire mesh and lollypop sticks Bulkheads and
various bits were used to make the adjoining building.
The factory (top left corner of the first picture) was made with
necromunda bulk heads, foam board, corrugated cardboard, and model
sprues. The catwalk was decorated with Chaos spikey bits from the Land
Raider which I used as terrain. I measured out side with the bulk heads
first then built the rest of the factory around it. The fourth wall (on
the opposite side) is not completed so models could be moved around on
the inside.
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The
water plant was made with cardboard, balsa wood towers, and medal
models from Chronopia as the statues. The water was made with resin, the
first level had Citadel Flesh Wash mixed in to give it the dirty water
effect. After this had dried I poured a second clear mix over it to give
the impression that chemicals heaver than the water were floating
somewhere beneath the surface.
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The
rest of the terrain was made using various junk bits such as mailing
tubes, balsa wood, more bulkheads, 40k ruins, and plastic Christmas
ornaments. Coke cans were used for tanks, model bits and half the
Christmas ornaments were used to give them a more tank like appearance.
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The
one piece that attracts attention is the Darth Maul. I wanted an
Inquisitor looking statue in the city, so I glued Maul to a pedestal and
then painted him like the other terrain.
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In
painting I decided to go with a simple colour scheme that could easily
be duplicated if anything was broken and needed to be repaired. I
started with a black spray, followed by a grey mist. A rust colour was
then sprayed in a sweeping fashion, this was lastly followed by a sandy
colour spayed lightly to give some highlights.
I hope this helps, if anyone wants to know more they can contact me by email at [link=mailto:tskipper@ala.net|tskipper@ala.net].
Those that live in the south of the US can see the terrain. Our store
Knight Vigil Comics and Games located in Dothan, Al and is open Mon -
Sat.
Industrial City Boards #2
by Tim Skipper
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Tim's
objective was to build a completely modular city board that was generic
enough to be used with any miniature game in the 28mm scale.
I first began by drawing out a map of the table. I divided the 4x8
table into 32 1x1 squares on paper. Then roughly planned out how many
buildings, ruins, blanksections, craters, and river sections I wanted.
In order to be sure that all the pieces were square I bought 32 very
cheap self stick floor tiles. I then cut 1/2" Styrofoam and 1/4"
hardboard to fit. Gluing the foam to the hardboard and sticking the
floor tiles on top. This made sure all of my lines were straight (at
least somewhat straight) and gave a good protection to the foam from
players' handling.
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I
then cut through the tile and foam down to the board for my river
sections and craters. The craters are rough circles, while the river
sections are arranged so that I can have one long river or break it up
into sections. One end of the river is designed to come in from one
table edge, while the other ends in some type of processing engines. I
chose this so that while arranging the river on the table, players did
not have to have it run off the table at both ends. I then took simple
flat sections of balsa wood and glued down as bridges. I did not add
detail to the bridges, since I wanted them to have a generic look as far
as time period goes.
The water effect of the river was created with wood putty (stuff used
to fill nail holes) which I smeared on with my hands and then lightly
tapped to create ripples or waves.
The craters where trimmed on the outside edge with molding clay to
give them a lip. Then covered with glue, kitty litter was then used to
create a gravel effect. Kitty litter is cheap, and can be used to create
gravel or mud depending on how much moisture you apply to it.
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For
the buildings I got lucky in that by the time I started on them,
Christmas had come. My kids got great gifts with fantastic packing foam.
Hot wire cutter in hand I began cutting and gluing foam into place. I
glued bits of hatch ways, doors, gargoyles, rails and extra bits on
them. I also made sure I had lots of rubble piles from kitty litter,
aquarium gravel and rocks, and chunks of foam. The first thing to
remember in this is to leave room for players' models.
There was not enough foam to create all the buildings, so off to
Games Workshop's web site I went. They had produced templates in PDF
format that I printed off and drew onto foam board. These I cut out
changing shape and height as needed. One piece I extended upwards to
make a really tall building. I then glued a thin PVC pipe to the side
and a Rhino hatch to the top to seal the hole. Again with the foam board
I glued bits and pieces to the buildings to give them interesting and
believable design and look. I was very careful again not to do too much
that would make this look exclusively 40K or any other time or world
frame.
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In
the blank squares I simply glued some gravel and sand, I also made a
city statue out of balsa wood and Chronopia model bits. Rubble sections
and ruins were made out of scrap balsa wood, bits, extra foam, and
whatever pieces of interesting shapes I had laying around.
Before painting I went and bought spray on textures. One was Flex
Stone, a spray that give a gravel look when dry, the other was spray on
spackle. These were costly, but they saved me the time of having to
brush on texture paint. The Flex Stone fortunately did not melt the
Styrofoam. Though I don't suggest you try a heavy coat, it does give a
nice texture for dry brushing. The spackle spray was messy, but did give
my foam board buildings a nice stone look. I tried it on some of the
Styrofoam, but it did melt them, fortunately it only melted them to a
point that I liked instead of dissolving it all together.
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I
decided early on that I wanted a gray look to the city. Not wanting to
have to hand brush all the foam I found a spray that I could spray paint
on the foam and not melt it. The spray is named Design Master, it comes
in only a limited color range, one of which is black. It is made to
spray on silk flowers, but so far it has yet to melt a single piece of
foam I have sprayed it on. I have tried the high density foam, the white
foam with the small pebbles, and the white foam they sell to for floral
arrangements. So far none of them have ever melted when sprayed with
this. After the Flex Stone and spackling had dried I sprayed everything
black. I then followed this with a quick spray of Shadow Grey, and
finally with quick hits of white on the top edges of the terrain. I then
dry brushed grays and whites on the buildings, rusted metal look on all
the metal pieces, and brown earth colors on the surface of the base
across the rubble piles.
The river I painted in dirty brown colors on the edges getting darker
to the center. I then used a can of spay black to run along the outside
edge and the center to give it the look of depth. I followed this with a
dry brush of a light tan to highlight the water ripples. After the
paint had dried I covered it in a high gloss clear coat to give a wet
look.
Once completed I had 32 pieces of terrain that could be arranged in
multiple ways. I can also easily add new pieces by building the base
according to the already existing format.
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