Painting flames for the first time can be a challenge to any painter,
no matter the skill level. For most fantasy miniature painters, we
have been taught to paint from dark to light, highlighting the edges and
tips, and shading the recesses. This is true for most miniatures,
shading helps to bring out small details and highlighting makes the
miniature “pop.”
However, this method is completely backwards when it comes to painting flames.
The Theory
To understand fire and flames, we need to take a closer look at
what’s happening. So what is happening? Captain Obvious says,
“Something is burning.” Very true, Captain Obvious. Something is
burning, and that is why we have fire.Fire is hottest at its source,
which makes sense. Flames are white hot at the center, the very hottest
part of the fire. The farther away the flames lick away from the source,
the cooler they get until they die out. As the flame tendrils reachout
as they burn, the color changes. White hot at the center, turning into
yellow, orange, red, and finally a dark red at the tips. We paint the
very tips black to suggest soot or smoke.An orange or red fire suggests a
natural fire such as a bonfire or a torch. An ethereal or magical
flame might have blue tendrils with a white center. Magical flames tend
to be painted blue because it suggests a cooler flame, one able to be
shaped and handled by a mage or sorcerer. It also suggests a
supernatural source.Fire is, in fact, blue at the center of a flame, but
it is usually invisible to the naked eye. The orange and red hues from
the burning source is usually enough to mask the blue color. Putting
blue at the center of your torch flame would be confusing and
unrealistic on a miniature. This is why I limit my colors to yellows
and reds, which is what we see and identify with when we think of fire.
The Method
It is always important to prime your miniature before painting. In
the case of painting fire, I always use white or grey primer, since the
basecoat is white. Painting a black primer first would require many
coats of white just to cover it up, and is a waste of time. Prime your
fire white or grey, and let it dry for a few hours.
I am using Citadel colors to paint these flames, but they can be
substituted for similar colors. The model I am using for the example is
a Legion of the Damned backpack with a nice torch attached to the top.
The flames modeled onto the backpack are painting the “wrong” way, but I
find that modeled flames like this are easier to see with the tips
painted yellow. It might be technically incorrect, but it’s hard to see
dark red tipped flames against black armor, so I took artistic
license. For the real flames, however, we’ll use the proper method.
Paint the entire fire Skull White. Make sure to cover the entire area and get the white in the recesses.
Next, paint the fire Sunburst Yellow, leaving Skull White in the
recesses. I only leave the very deepest parts Skull White, so most of
the fire can be painted Sunburst Yellow. This is the hot part of the
fire; the yellow will be most prominent at the base and toward the
middle of the flames.
Paint the middle and upper flame tendrils Golden Yellow, leaving
Sunburst Yellow in the recesses and at the base of the flame tendrils.
The flames are getting cooler as they go up, so the color is getting
cooler as well. The darker yellow color works well as a blending color
between yellow and orange. Your flames should look like a bunch of
delicious bananas at this point.
Next, paint Blazing Orange on the flame tips. I find the transition
between Blazing Orange and Golden Yellow to be a bit abrupt, so for the
next step I add a wash of Golden Yellow to the flame bases and the
recesses of the flames where the transition is too abrupt. This helps
blend the colors together and smooth things out a bit.
Add the wash of Golden Yellow. Just add water to make the Golden
Yellow a bit more soupy than you would normally paint with, and use it
to blend the colors together. Be careful not to wash the entire flame
with it, or you’ll have to go back and redo the Skull White and Sunburst
Yellow.
Go over again with Blazing Orange, making sure to leave the blended
colors lower on the flames, helping the color transition. It should
look a lot like fire now!
Paint Blood Red on the tips, leaving streaks as you go down. I find
that the streaks help it to look like real fire, and give it a sense of
motion. Imagine the flames licking up from the center to the top, the
dancing flames are suggested by these streaks.
Now paint Red Gore on the tips, leaving streaks again. The Red Gore
should be applied mostly to the tips of the flames, avoid painting the
Red Gore too low on the flame tendrils. Red Gore is a cooler red, so it
should be limited to the tips.
I skip using pure Scab Red and instead mix Scab Red and Chaos Black
together, and paint it on the very tips of the flames. This is to
suggest the coolest tips of the flames, and also suggest the soot or
smoke coming off of the flames. I use this dark red mix sparingly,
painting very small streaks and limiting it to the very tips. Too much
and the fire will look strange. Follow with pure chaos black on the
very tips if necessary.
Now that the fire is complete, I can finish the wrought iron cage holding the flames. I paint this with pure chaos black.
There you have it! The fire is complete. If desired, go back and
paint some very small dots of pure Skull White at the very base of the
flames. This helps suggest white-hot embers at the base of the flames,
and can add some realism and helps break apart the colors at the base of
the flames. Adding some pure Sunburst Yellow specks at the base of the
tendrils can add to the realism as well.
Hope this helps you with all your flame and fire painting needs!
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