The Blessings of Papa Nurgle
aka Converting Nurgle Tanks for Those Who Cannot Sculpt.
Pustules are a mix of GS balls, ball bearings and small balls taken from a water filter. The balls are pushed into the GS flesh, or arranged into groups as shown above.
The
fungal like growths are made by using a lighter to heat one end of
styrene tube. The tube softens and distorts into the shape shown. I use
groups of three to mirror the Nurgle icon, in the picture you can see a
variant where I have used different diameters of tube to allow one
growth to fit inside another.
While
I’ve never done a Nurgle army I have been unable to resist the lure of
converting some vehicles for dedicated to the Plaguefather. It started
with a Land Raider back in 2007 and since then I’ve found myself doing
one every so often. I even pained a couple of them, which for me is a
novelty.
There
is one problem I faced when I came to start on doing some Nurgle
dedicated tanks and walkers, namely when it comes to sculpting I have no
ability whatsoever. Through various techniques I worked out as I went
along this didn’t prove much of a hurdle afterall.
While
not a step by step guide the following lays out the various techniques
and materials I have used on the Nurgle vehicles I have converted – and
in a couple of cases still in the process of working on.
Surface Texture I
This
was the first technique I employed . I was testing out some paint
stripper on a second hand sentinel I had to see how useful it was and
discovered that the stripper softened the plastic and gave it an
interesting surface texture.
When
working on the Nurgle tanks I found I could achieve two different
surface textures depending on the conditions I left the model when it
was covered in the stripper.
This
is the more subtle finish, edges are smoothed out slightly and a
rippling effect occurs, the softness of the plastic allows you to
distort the plastic and you can easily push something sharp through it
to create holes. To get the effect the model was simply left for a
couple of nights with the stripper plastered all over it.
This
is the more extreme finish. By leaving the model in a cold area
overnight then bringing it into the warm and adding more stripper the
rough surface texture was created.
In
both cases care has to be taken to mask off any areas you don’t want
effected, such as details (vents, hatches and so on) and weapons (you
don’t want barrel droop…).
I used the texture achieved with the stripper as a base to then add more effects over the top.
Surface Texture II & III
A
combination of super glue and sugar sprinkled on for a diseased skin
like effect. The sugar was built up with small amounts sprinkled on,
with a final coat of super glue brushed on afterwards to
seal everything.
Showing the WIP sugar and how it looks once some paint and washes have been applied (still PIP however)
For a different looking rough diseased skin like appearance I used thin tissue paper (clean tissues preferably, though I suppose used would be more Nurgley)
superglued to the model. Often adding some sugar to the top covering of
superglue gives even more texture. The tricky thing is how to end the
area covered, often blending fleshy areas into it will work best.
Surface Texture IV
Using
a rotary power tool (a dremel in this case) a pitted look is easily
achieved. I found simply letting the tool choose where to go gets a more
‘natural’ look. Lightly bringing the tool into contact with the model
and letting it jump and skip. Naturally care has to be taken so not to
damage either the model or yourself. Occasionally I add more force to
vary the look and bring more variety to the texture created.
Again a PIP picture to show the texture once some paint and washes have been added. |
Flesh
As
I mentioned I can’t sculpt, frankly I can barely fill gaps with Green
Stuff let alone accomplish something more ambitious. However I use
plenty of GS on my Nurgle vehicles to add areas of ‘flesh’, deamonic
flesh growing or merging with the vehicle. I don’t think it counts as
sculpting as I am simply adding GS and then pushing, pulling and poking
it into shapes and forms that look pleasing and interesting.
The quick and simple way of adding flesh. |
Rather
than simply covering a vehicle in GS I tend to use small areas or keep
large areas uncovered. The aim is to add to the vehicle, not make it the
filling in a GS bun.
The
Dreadnought and Land Raider are examples where plenty of GS has been
added but the shape of the base model is still clearly defined and much
of the original pieces still show through. For vehicles which are not
Deamonically Possessed I would add far less GS.
Another
way to use the flesh is to cut into the model and fill with GS, this
can be used to show that under the skin is the Daemon trying to get out
or showing the vehicle ‘healing’ after damage.
Pustules and Growths
To break up the areas of flesh and to add interest I add ‘pustules’ and ‘growths’.
Pustules are a mix of GS balls, ball bearings and small balls taken from a water filter. The balls are pushed into the GS flesh, or arranged into groups as shown above.
‘Gunk...’
Can’t
think of a better term than gunk for the mucus like discharge or pools.
This is a mixture of two part epoxy and glue from a hot glue gun. While
still hot it can be manipulated and drawn out.
On
the possessed vindicator shown in the pictures I imagined that the
vehicle was ‘fuelled’ by victims being thrown into the liquid at the
rear while waste parts are then discharged out the rear…I mixed in a
grasping hand into the fuelling pool and added some bones to the
discharge.
To finish here is a picture of the Land Raider – the first Nurgle tank I did finished off...
And
to show that the same techniques can be used on a smaller scale here we
have one of my Daemonically Possessed Plague ships from Battle Fleet
Gothic...
I
hope that small foray into the diseased world of my Nurgle vehicles was
interesting. Please ask any questions you might have and drop
into Recalcitrant Daze to see more of the vehicles above (and other
things naturally...)
The first few look pretty good, but that land raider screams burn victim to me more than any disease or rot
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